Fumito ueda biography template

Fumito Ueda

Japanese video game designer (born 1970)

Fumito Ueda (上田 文人, Ueda Fumito, born April 19, 1970) is a Japanese video game designer. Ueda is best known as the director and lead designer of Ico (2001) and Shadow of the Colossus (2005) while leading Team Ico at Japan Studio, and The Last Guardian (2016) through his own development company GenDesign.

Shapes in the mist: The fantastical, grounded worlds of ...

His games have achieved cult status and are distinguished by their usage of minimal plot and scenario using fictional languages, and use of overexposed, desaturated light. He has been described by some as an auteur of video games.

Early life

Born on April 19, 1970, in Tatsuno, Ueda graduated from the Osaka University of Arts in 1993.

In 1995, after trying to make a living as a visual artist, Ueda decided to pursue a career in the video game industry. He joined the developer Warp and worked as an animator on the game Enemy Zero for the Sega Saturn under the director Kenji Eno.[1] He described his ti Japanese Game Designers That Aren’t Hideo Kojima ZYF